Pogo-Go
A downloadable game for Windows
Overview
Pogo-go is a 2d physics based platformer that puts players in the shoes of a young kid trying to find his way out of the planet which he finds himself lost in. This game uses precision and physics to make an enjoyable experience.
- The movement of the game is all based on the pogostick. The pogostick can rotate left and right and can make a higher or shorter jump depending on how much the spring of the pogostick is charged up.
- There are walls, enemies and obstacles to jump over or onto.
- Jumping on an enemy stuns them.
The objective is to progress through levels and find upgrades for the pogostick which include: a boost, a dash, and a slam. Through these upgrades, the player can continue on until they get to the end where, with all these upgrades, they can escape the planet and win the game.
Development Team
- Jared Jeynes - Project Lead, Game Designer & Music
- Sarah Jinroy - Character Artist & Poster Artist
- Colin Job - Background Artist, Environment Artist & Enemy Artist
- Brianna Law - Music and Sound Lead
- Zee Sheikhanzai - Technical Artist & Programmer
- James VanderMeulen - Programmer, Game Designer & Jira Lead
- Acsah Yang - Background Artist, Environment Artist & Enemy Artist
Project Instructor
Andrey Goncharov
Status | Prototype |
Platforms | Windows |
Author | TWU Game Development |
Genre | Platformer |
Average session | A few minutes |
Languages | English |
Download
Download
Pogo-Go.zip 55 MB
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